opencascade code study

OpenCASCADE Quaternion-卡核

OpenCASCADE Quaternion

OpenCASCADE Quaternion eryar@163.com Abstract. The quaternions are members of a noncommutative division algebra first invented by William Rowan Hamilton. The idea for quaternions o...
OpenCASCADE Camera-卡核

OpenCASCADE Camera

OpenCASCADE Camera eryar@163.com Abstract. OpenCASCADE introduce a new class Graphic3d_Camera for the Visualization module. The camera class provides object-oriented approach to se...
OpenCASCADE Coordinate Transforms-卡核

OpenCASCADE Coordinate Transforms

  OpenCASCADE Coordinate Transforms eryar@163.com Abstract. The purpose of the OpenGL graphics processing pipeline is to convert 3D descriptions of objects into a 2D image tha...
OpenCASCADE View Manipulator-卡核

OpenCASCADE View Manipulator

OpenCASCADE View Manipulator eryar@163.com Abstract. When you finish modeling objects in the scene, you must want to use some operations to view the scene objects, such as Pan, Zoo...
OpenCASCADE JT Assistant-卡核

OpenCASCADE JT Assistant

OpenCASCADE JT Assistant eryar@163.com Abstract. Siemens’ JT data format accepted as the world’s first ISO international standard for viewing and sharing lightweight 3D product i...
A Simple OpenGL Shader Example-卡核

A Simple OpenGL Shader Example

A Simple OpenGL Shader Example eryar@163.com Abstract. OpenGL Shading Language, the high-level programming language defined to allow application writers to write programs that exec...
A Simple OpenGL Shader Example II-卡核

A Simple OpenGL Shader Example II

A Simple OpenGL Shader Example II eryar@163.com Abstract. The OpenGL Shading Language syntax comes from the C family of programming languages. Tokes, identifiers, semicolons, nesti...
OpenGL Shader in OpenCASCADE-卡核

OpenGL Shader in OpenCASCADE

OpenGL Shader in OpenCASCADE eryar@163.com Abstract. As implementation of one of the strategic steps in OpenCASCADE visualization component development road-map, support for GLSL s...
BOOST Voronoi Visualizer-卡核

BOOST Voronoi Visualizer

BOOST Voronoi Visualizer eryar@163.com Abstract. The Voronoi extension of the Boost.Polygon library provides functionality to construct a Voronoi diagram of a set of points and lin...
OpenSceneGraph in ActiveX by ActiveQt-卡核

OpenSceneGraph in ActiveX by ActiveQt

OpenSceneGraph in ActiveX by ActiveQt eryar@163.com Abstract. Qt’s ActiveX and COM support allows Qt for Windows developers to access and use ActiveX controls and COM objects...
OpenCASCADE AIS Manipulator-卡核

OpenCASCADE AIS Manipulator

OpenCASCADE AIS Manipulator eryar@163.com Abstract. OpenCASCADE7.1.0 introduces new built-in interactive object AIS_Manipulator providing interface for moving objects within 3...
EasyMesh - A Two-Dimensional Quality Mesh Generator-卡核

EasyMesh – A Two-Dimensional Quality Mesh Generator

EasyMesh - A Two-Dimensional Quality Mesh Generator eryar@163.com Abstract. EasyMesh is developed by Bojan Niceno, it is a two-dimensional quality mesh generator. EasyMesh can...