几何造型器

几何造型系统是指能够定义、描述、生成几何模型,并能够进行交互编辑处理的系统称为几何造型系统。采用几何造型技术,可以将物体的形状及其各种属性存储在计算机内,形成该物体的几何模型。这样的几何模型是对原物体确切的数学表达,或对其某种状态的真实模拟。
A Simple OpenGL Shader Example II-卡核

A Simple OpenGL Shader Example II

A Simple OpenGL Shader Example II eryar@163.com Abstract. The OpenGL Shading Language syntax comes from the C family of programming languages. Tokes, identifiers, semicolons, nesti...
OpenGL Shader in OpenCASCADE-卡核

OpenGL Shader in OpenCASCADE

OpenGL Shader in OpenCASCADE eryar@163.com Abstract. As implementation of one of the strategic steps in OpenCASCADE visualization component development road-map, support for GLSL s...
BOOST Voronoi Visualizer-卡核

BOOST Voronoi Visualizer

BOOST Voronoi Visualizer eryar@163.com Abstract. The Voronoi extension of the Boost.Polygon library provides functionality to construct a Voronoi diagram of a set of points and lin...
OpenSceneGraph in ActiveX by ActiveQt-卡核

OpenSceneGraph in ActiveX by ActiveQt

OpenSceneGraph in ActiveX by ActiveQt eryar@163.com Abstract. Qt’s ActiveX and COM support allows Qt for Windows developers to access and use ActiveX controls and COM objects...
OpenCASCADE AIS Manipulator-卡核

OpenCASCADE AIS Manipulator

OpenCASCADE AIS Manipulator eryar@163.com Abstract. OpenCASCADE7.1.0 introduces new built-in interactive object AIS_Manipulator providing interface for moving objects within 3...
EasyMesh - A Two-Dimensional Quality Mesh Generator-卡核

EasyMesh – A Two-Dimensional Quality Mesh Generator

EasyMesh - A Two-Dimensional Quality Mesh Generator eryar@163.com Abstract. EasyMesh is developed by Bojan Niceno, it is a two-dimensional quality mesh generator. EasyMesh can...
GLUT Trackball Demo-卡核

GLUT Trackball Demo

GLUT Trackball Demo eryar@163.com 1.Introduction 在三维场景中建立模型后,为了方便用户从各个角度观察模型,从而需要对三维视图进行控制。常见的视图交互控制方式有:Trackball控制器、飞行...
FreeType in OpenCASCADE-卡核

FreeType in OpenCASCADE

FreeType in OpenCASCADE eryar@163.com Abstract. FreeType is required for text display in the 3D viewer. FreeType is a software font engine that is designed to be small, efficient, ...
occActiveX - ActiveX with OpenCASCADE-卡核

occActiveX – ActiveX with OpenCASCADE

occActiveX - ActiveX with OpenCASCADE eryar@163.com Abstract. OpenCASCADE ActiveX wrapper for VB, C#, Web, Delphi. Key Words. OpenCASCADE, ActiveX, VB, Delphi, C#, Web 1.Introducti...
OpenCASCADE Texture Mapping-卡核

OpenCASCADE Texture Mapping

OpenCASCADE Texture Mapping eryar@163.com Abstract. 纹理贴图技术的出现和流行是图形显示技术的一个非常重要的里程碑,直接影响3D技术从工业进入娱乐领域。本文结合OpenCASCADE中纹理贴图的...
[转]Massive Model Rendering Techniques-卡核

[转]Massive Model Rendering Techniques

Massive Model Rendering Techniques Andreas Dietrich Enrico Gobbetti Sung-Eui Yoon Abstract We present an overview of current real-time massive model visualization technology, with ...
BRep Shapes Based on Tessellated Geometry-卡核

BRep Shapes Based on Tessellated Geometry

BRep Shapes Based on Tessellated Geometry eryar@163.com Key Words. BRep Shape, Tessellated Geometry, Mesh, STL 1. Introduction OCCT的TopoDS允许定义只包含显示数据的BRep体,如只...