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A Simple OpenGL Shader Example II
A Simple OpenGL Shader Example II eryar@163.com Abstract. The OpenGL Shading Language syntax comes from the C family of programming languages. Tokes, identifiers, semicolons, nesti...
OpenGL Shader in OpenCASCADE
OpenGL Shader in OpenCASCADE eryar@163.com Abstract. As implementation of one of the strategic steps in OpenCASCADE visualization component development road-map, support for GLSL s...
BOOST Voronoi Visualizer
BOOST Voronoi Visualizer eryar@163.com Abstract. The Voronoi extension of the Boost.Polygon library provides functionality to construct a Voronoi diagram of a set of points and lin...
OpenSceneGraph in ActiveX by ActiveQt
OpenSceneGraph in ActiveX by ActiveQt eryar@163.com Abstract. Qt’s ActiveX and COM support allows Qt for Windows developers to access and use ActiveX controls and COM objects...
OpenCASCADE AIS Manipulator
OpenCASCADE AIS Manipulator eryar@163.com Abstract. OpenCASCADE7.1.0 introduces new built-in interactive object AIS_Manipulator providing interface for moving objects within 3...
EasyMesh – A Two-Dimensional Quality Mesh Generator
EasyMesh - A Two-Dimensional Quality Mesh Generator eryar@163.com Abstract. EasyMesh is developed by Bojan Niceno, it is a two-dimensional quality mesh generator. EasyMesh can...
GLUT Trackball Demo
GLUT Trackball Demo eryar@163.com 1.Introduction 在三维场景中建立模型后,为了方便用户从各个角度观察模型,从而需要对三维视图进行控制。常见的视图交互控制方式有:Trackball控制器、飞行...
FreeType in OpenCASCADE
FreeType in OpenCASCADE eryar@163.com Abstract. FreeType is required for text display in the 3D viewer. FreeType is a software font engine that is designed to be small, efficient, ...
occActiveX – ActiveX with OpenCASCADE
occActiveX - ActiveX with OpenCASCADE eryar@163.com Abstract. OpenCASCADE ActiveX wrapper for VB, C#, Web, Delphi. Key Words. OpenCASCADE, ActiveX, VB, Delphi, C#, Web 1.Introducti...
OpenCASCADE Texture Mapping
OpenCASCADE Texture Mapping eryar@163.com Abstract. 纹理贴图技术的出现和流行是图形显示技术的一个非常重要的里程碑,直接影响3D技术从工业进入娱乐领域。本文结合OpenCASCADE中纹理贴图的...
[转]Massive Model Rendering Techniques
Massive Model Rendering Techniques Andreas Dietrich Enrico Gobbetti Sung-Eui Yoon Abstract We present an overview of current real-time massive model visualization technology, with ...
BRep Shapes Based on Tessellated Geometry
BRep Shapes Based on Tessellated Geometry eryar@163.com Key Words. BRep Shape, Tessellated Geometry, Mesh, STL 1. Introduction OCCT的TopoDS允许定义只包含显示数据的BRep体,如只...