几何造型器

几何造型系统是指能够定义、描述、生成几何模型,并能够进行交互编辑处理的系统称为几何造型系统。采用几何造型技术,可以将物体的形状及其各种属性存储在计算机内,形成该物体的几何模型。这样的几何模型是对原物体确切的数学表达,或对其某种状态的真实模拟。
OpenCASCADE Rational Bezier Curves-卡核

OpenCASCADE Rational Bezier Curves

OpenCASCADE Rational Bezier Curves eryar@163.com Abstract. Although polynomials offer many advantages, there exist a number of important curve and surface types which cannot be rep...
OpenCASCADE入门指南-卡核

OpenCASCADE入门指南

OpenCASCADE入门指南 eryar@163.com 一、概述 荀子说“君子性非异也,善假于物也”。当你会用英语,就可以与世界各国的人交流;当你会用编程语言,就可以与计算机交流;当你会用数学语言,就可...
AVEVA PDMS to 3ds Max - RvmTranslator6.0beta-卡核

AVEVA PDMS to 3ds Max – RvmTranslator6.0beta

AVEVA PDMS to 3ds Max - RvmTranslator6.0beta eryar@163.com RvmTranslato6.0 translate PDMS RVM to 3ds Max by MAXScript. The MAXScipt is like the PML of PDMS. MAXScript can be used a...
Create New Commands in Tcl-卡核

Create New Commands in Tcl

Create New Commands in Tcl eryar@163.com 摘要Abstract:Tcl/Tk脚本可以很容易实现用户自定义的命令,方便的创建图形化的用户界面GUI,所以Tcl和Tk的应用领域几乎覆盖了图形和工程应用的全部...
OpenCASCADE BRepTools-卡核

OpenCASCADE BRepTools

OpenCASCADE BRepTools eryar@163.com Abstract. OpenCASCADE BRepTools provides utilities for BRep data structure. OuterWire method to find the outer wire of a face. Dump method to du...
OpenCASCADE 平面与球面求交-卡核

OpenCASCADE 平面与球面求交

OpenCASCADE 平面与球面求交 eryar@163.com   OpenCASCADE提供了类IntAna_QuadQuadGeo用来计算两个二次曲面quadric(球面、圆柱面、圆锥面及平面,平面是二次曲面的特例)之间的交线...
OpenCASCADE DataExchange DWG-卡核

OpenCASCADE DataExchange DWG

OpenCASCADE DataExchange DWG eryar@163.com Abstract. DWG is a file format created in the 70’s for the emerging CAD applications. Currently it is the native file format of AutoCAD,...
OpenCascade Ray Tracing Rendering-卡核

OpenCascade Ray Tracing Rendering

OpenCascade Ray Tracing Rendering eryar@163.com 摘要Abstract:OpenCascade6.7.0中引入了光线跟踪算法的实现。使用光线跟踪算法可实现高质量的渲染效果,且可以使用GPU提升渲染效率。  ...
OpenCascade Shape Representation in OpenSceneGraph-卡核

OpenCascade Shape Representation in OpenSceneGraph

OpenCascade Shape Representation in OpenSceneGraph eryar@163.com 摘要Abstract:本文通过程序实例,将OpenCascade中的拓朴数据(边、面)离散化后在OpenSceneGraph中进行显示。有了这些离散...
Construction of Primitives in Open Cascade-卡核

Construction of Primitives in Open Cascade

Construction of Primitives in Open Cascade eryar@163.com 一、创建基本图元 Making Primitives 将用到如下的类创建基本图元,包括长方体(Box)、楔形体(Wedge)、旋转体(Revol)等。这些类提供S...
OpenCASCADE 曲线向曲面投影-卡核

OpenCASCADE 曲线向曲面投影

OpenCASCADE 曲线向曲面投影 eryar@163.com   Abstract: Project a curve on a surface no matter the surface is a plane or BSpline Surface. The projected result curve are all BSpli...
Open Cascade DataExchange IGES-卡核

Open Cascade DataExchange IGES

Open Cascade DataExchange IGES eryar@163.com 摘要Abstract:本文结合OpenCascade和Initial Graphics Exchange Specification来对IGES格式进行详细说明,理解IGES格式的结构,进而方便对OpenC...