几何造型器

几何造型系统是指能够定义、描述、生成几何模型,并能够进行交互编辑处理的系统称为几何造型系统。采用几何造型技术,可以将物体的形状及其各种属性存储在计算机内,形成该物体的几何模型。这样的几何模型是对原物体确切的数学表达,或对其某种状态的真实模拟。
Visulalization Voronoi in OpenSceneGraph-卡核

Visulalization Voronoi in OpenSceneGraph

Visulalization Voronoi in OpenSceneGraph eryar@163.com Abstract. In mathematics a Voronoi diagram is a way of dividing space into a number of regions. A set of points, called seeds...
Visulalize Boost Voronoi in OpenSceneGraph-卡核

Visulalize Boost Voronoi in OpenSceneGraph

Visulalize Boost Voronoi in OpenSceneGraph eryar@163.com Abstract. One of the important features of the boost polygon library is the implementation of the generic sweepline algorit...
Visualize Surface by Delaunay Triangulator-卡核

Visualize Surface by Delaunay Triangulator

Visualize Surface by Delaunay Triangulator eryar@163.com Abstract. Delaunay Triangulation is the core algorithm for mesh generation. By Delaunay Triangulator you can make a general...
OpenCascade Chinese Text Rendering-卡核

OpenCascade Chinese Text Rendering

OpenCascade Chinese Text Rendering eryar@163.com Abstract. OpenCascade uses advanced text rendering powered by FTGL library. The FreeType provides vector text rendering, as a resul...
OpenCASCADE Color Scale-卡核

OpenCASCADE Color Scale

OpenCASCADE Color Scale eryar@163.com Abstract. The color scale is a specialized label object that displays a color map and an accompanying numerical scale for color mapped or cont...
OpenNURBS 3DM Viewer-卡核

OpenNURBS 3DM Viewer

OpenNURBS 3DM Viewer eryar@163.com Abstract. The openNURBS Toolkit consists of C++ source code for a library that will read and write a openNURBS 3D model file(.3dm). More than 400...
OpenCASCADE Quaternion-卡核

OpenCASCADE Quaternion

OpenCASCADE Quaternion eryar@163.com Abstract. The quaternions are members of a noncommutative division algebra first invented by William Rowan Hamilton. The idea for quaternions o...
OpenCASCADE Camera-卡核

OpenCASCADE Camera

OpenCASCADE Camera eryar@163.com Abstract. OpenCASCADE introduce a new class Graphic3d_Camera for the Visualization module. The camera class provides object-oriented approach to se...
OpenCASCADE Coordinate Transforms-卡核

OpenCASCADE Coordinate Transforms

  OpenCASCADE Coordinate Transforms eryar@163.com Abstract. The purpose of the OpenGL graphics processing pipeline is to convert 3D descriptions of objects into a 2D image tha...
OpenCASCADE View Manipulator-卡核

OpenCASCADE View Manipulator

OpenCASCADE View Manipulator eryar@163.com Abstract. When you finish modeling objects in the scene, you must want to use some operations to view the scene objects, such as Pan, Zoo...
OpenCASCADE JT Assistant-卡核

OpenCASCADE JT Assistant

OpenCASCADE JT Assistant eryar@163.com Abstract. Siemens’ JT data format accepted as the world’s first ISO international standard for viewing and sharing lightweight 3D product i...
A Simple OpenGL Shader Example-卡核

A Simple OpenGL Shader Example

A Simple OpenGL Shader Example eryar@163.com Abstract. OpenGL Shading Language, the high-level programming language defined to allow application writers to write programs that exec...