OpenCASCADE Make Primitives-Sphere-卡核

OpenCASCADE Make Primitives-Sphere

OpenCASCADE Make Primitives-Sphere eryar@163.com Abstract. The sphere is the simplest topology shape of the BRep structure. But there are several import concept of the sphere edges...
OpenCASCADE 曲线向曲面投影-卡核

OpenCASCADE 曲线向曲面投影

OpenCASCADE 曲线向曲面投影 eryar@163.com   Abstract: Project a curve on a surface no matter the surface is a plane or BSpline Surface. The projected result curve are all BSpli...
Split Shape by Plane in OpenCASCADE-卡核

Split Shape by Plane in OpenCASCADE

Split Shape by Plane in OpenCASCADE eryar@163.com Abstract. Sometimes you want to split a shape by plane or even split a shape by a B Spline surface, OpenCASCADE provide a feature ...
OpenCASCADE Customize Highlighting-卡核

OpenCASCADE Customize Highlighting

OpenCASCADE Customize Highlighting eryar@163.com   The traditional way of highlighting selected entity owners adopted by Open CASCADE Technology assumes that each entity owner...
Mesh Data Structure in OpenCascade-卡核

Mesh Data Structure in OpenCascade

Mesh Data Structure in OpenCascade eryar@163.com 摘要Abstract:本文对网格数据结构作简要介绍,并结合使用OpenCascade中的数据结构,将网格数据在OpenSceneGraph中可视化。  关键字Key...
Split Shape by Plane in OpenCASCADE-卡核

Split Shape by Plane in OpenCASCADE

Split Shape by Plane in OpenCASCADE eryar@163.com Abstract. Sometimes you want to split a shape by plane or even split a shape by a B Spline surface, OpenCASCADE provide a feature ...
Visual Studio Set Project Environment Variables-卡核

Visual Studio Set Project Environment Variables

Visual Studio Set Project Environment Variables eryar@163.com In Visual Studio you can specify changes to environment variables in the project settings. Open your project, go to Pr...
Introduction of Open CASCADE Foundation Classes-卡核

Introduction of Open CASCADE Foundation Classes

Open CASCADE Foundation Classes Open CASCADE基础类 eryar@163.com 一、简介 1. 基础类概述 Foundation Classes Overview 本文将对Open CASCADE中的基础类进行介绍及如何使用基础类。更多信...
OpenCascade Primitives BRep-Cylinder-卡核

OpenCascade Primitives BRep-Cylinder

OpenCascade Primitives BRep-Cylinder eryar@163.com Abstract. BRep is short for Boundary Representation. Boundary Representation gives a complete description of an object by associa...
OpenCASCADE 平面求交-卡核

OpenCASCADE 平面求交

OpenCASCADE 平面求交 eryar@163.com   OpenCASCADE提供了类IntAna_QuadQuadGeo用来计算两个二次曲面quadric(球面、圆柱面、圆锥面及平面,平面是二次曲面的特例)之间的交线。他们...
Function Set in OPEN CASCADE-卡核

Function Set in OPEN CASCADE

Function Set in OPEN CASCADE eryar@163.com Abstract. The common math algorithms library provides a C++ implementation of the most frequently used mathematical algorithms. These inc...
GLUT Trackball Demo-卡核

GLUT Trackball Demo

GLUT Trackball Demo eryar@163.com 1.Introduction 在三维场景中建立模型后,为了方便用户从各个角度观察模型,从而需要对三维视图进行控制。常见的视图交互控制方式有:Trackball控制器、飞行...